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GuidesCrafting RecipesWeapons and CombatEnemies and BossesExploration and SecretsHacking and Immersive SimInventory ManagementStory and LoreControls and Settings

Guides

Athanasia Guides

Eight guides covering crafting, weapons, enemies, exploration, hacking, inventory, story, and controls.

Back to HomeCrafting Recipes

Eight guides are available on this wiki: Crafting Recipes, Weapons and Combat, Enemies and Bosses, Exploration and Secrets, Hacking and Immersive Sim, Inventory Management, Story and Lore, and Controls and Settings.

Total guides
8
Survival systems
Crafting, weapons, inventory
Facility mechanics
Enemies, exploration, hacking
Setting and config
Story, controls

All Athanasia guides

Survival systems

  • Crafting Recipes and Survival ItemsBandage-and-flask firebombs, healing items, trauma kit, improvised traps.
  • Weapons and CombatConfirmed 9mm pistol (8/12), shotgun, wrench, scissors, ammo management.
  • Inventory Management and Item StackingHow the scavenged-resource loop works and what is unlisted ahead of the EA build.

Facility mechanics

  • Enemies, Dinosaurs and Boss FightsRaptors, larger predators, otherworldly threats, four combat approaches.
  • Exploration, Secrets and Early Access AreasAudio logs, hidden areas, destructible walls, and the EA chapter list.
  • Hacking, Lockpicking and Immersive SimComputer hacking, jimmied doors, refueling machines, terminal puzzles.

Setting and configuration

  • Carmen Flores and the Story of AthanasiaWho Carmen is, the 1999 South American facility premise, and the lore behind SAIR.
  • Controls and SettingsInvert Y-axis, key rebinding, HUD toggle, head-bob setting in the EA build.

Related Pages

Crafting Recipes and Survival Items in AthanasiaThe bandage-and-flask firebomb is the only confirmed named recipe before Early Access; every other item flows through the same combine-resources pipeline.Weapons and Combat in AthanasiaRaw firepower is not the default answer. Reliable early-game survival comes from combining one firearm with a stack of improvised tools.Enemies, Dinosaurs and Boss Fights in AthanasiaMost dinosaur encounters reward avoidance plus tool usage over direct firefights. Plan around "not all fights can be won."Exploration, Secrets and Early Access AreasThe SAIR facility is the map for Athanasia's survival horror. Every cache is a chance to push the route forward; the same caches hold components for crafting, ammo pickups and keycards.Hacking, Lockpicking and Immersive Sim MechanicsFour verbs open the SAIR facility: hack, jimmy, refuel, and solve terminal puzzles. They are not parallel systems; they interlock.Inventory Management and Item StackingInventory is the bottleneck, not the verbs. Plan around finite scavenged equipment and treat caches as the resupply pipeline.Carmen Flores and the Story of AthanasiaInvestigate, outwit, escape. Carmen Flores is a researcher, not a soldier — the verb stack tells you the mission.Controls and Settings in AthanasiaHead-bob toggle is the only confirmed setting. Invert Y-axis, key rebinding, and a HUD on/off switch have not been publicly confirmed ahead of the EA build.
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